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Configuring Turbine

We meet again, trying to build this little turbine 🚀. This is the third post in this series; we are building a didactic webserver meant to teach us Rust alongside generic computer science knowledge...

Refactoring turbine

So here we are again, trying to build this little turbine. This is the second post in this series of posts. Turbine is a didactic webserver meant to teach us Rust along side generic computer scienc...

The birth of turbine

In our previous post we explored TCP basics which layed the groundwork for our didactic web server called turbine. “A turbine is a machine for producing continuous power in which a wheel or rotor, ...

TCP basics

How do computers connect with each other you might ask? This post will be a quick read exploring connection and message passing in TCP. We’ll be using Rust to implement a very naive version of our ...

The New Type Pattern - Basics

Introduction Wherever there is a design pattern there is also an underlying can of worms in search for a solution. The New Type pattern can be defined easily by 2 entities: a wrapper type and a wr...

TLS basics

This blog post explores the basics of the TLS (Transport Layer Security) protocol. Have you ever wondered how those certs work exactly and how to use them? This post explores the theoretical concep...

The borrow for a lifetime

This blog post summarises some aspects of borrowing and lifetimes using Rust. Disclaimer: This blogpost represents my personal notes from various sources such as “The Rust Programming Language...

Telemetry with Rust Part 1 - The basics

A Size to fit all

Size matters This post will explore sized objects in Rust.

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